0 . That is Death Mountain, home of the Gorons.Impa. Before we defeated Agahnim in Hyrule Castle, the Lumberjacks were working on cutting down that huge tree in front of their house. The volanco's caldera is known as Death Caldera, and the lava flowing from it fills countless lakes and ponds of lava near the mountain and in Eldin Canyon. As an active volcano, the burning air can lead to spontaneous combustion if Link is unprotected. Enter the actual Cemetery area and make your way to the northwest corner. The beautiful switches are the key to raising and lowering the blue and orange Switch Fences that pop up in places. The submerged head that forms the entrance to Misery Mire sits between two smaller heads. You will then find an Old Man who needs help. Defeat or avoid the Buzz Blobs and head up along the right side. After you escort him to a cave further up the mountain, he will give you the Magic Mirror. It's completely random, I repeat, COMPLETELY RANDOM, where the Heart Piece will show up, so keep digging. Wind and Earth Temples. This is a simple heart piece to get. This mountain range is home to a maze-like network of caves full of ravenous enemies that Link has to pass through. In the Dark World, work your way to the location of the Light World's graveyard, but in the Dark World. It is far too dangerous, Link!Renado. 17:08 The race has begun! Within this structure is a door leading inside. When you reach the super-long ladder that reaches up to the higher areas of Death Mountain, you've come to the right place. Paradox Cave is a popular location to check for progression items since it contains seven - 5 on the 1F floor accessed through the upper entrance in lower East Death Mountain and 2 on the B1 floor. It's not so, however. When that's all said and done, go to the extreme northeast area of the swamp, so you're in a crevasse bordering on some mountains and whatnot. Billed annually at $39.99. [name reference needed] It is identical in appearance to the Lake Hylia Shop, consisting of a small cave-like enclosure. Carefully make your way through the dark mountain tunnels towards the top of the mountain. Prior to the events of The Wind Waker, most of Hyrule was flooded and buried at the bottom of what came to be known as the Great Sea. She can put that extra arm of hers to use by wielding two guns at the same time . The Shadow Hamlet Ruins are located on the southeastern foot of Death Mountain. You'll be on a platform with the Heart Piece we seek. Maps Outside: Link Count off three blocks from the west and push it to open the north door. That trick works here too. This could explain why the localization accepted the location as Death Mountain despite being referred to the Dark World counterpart. Once the way is lit by the light of Link's Lantern, the old man helps guide him to the top. After completing the Ice Palace and Misery Mire, go to the Bomb Shop in the Dark World, where the Super Bomb will now be available. Cross the bridge after defeating a Tail Worm. Explore the many caves and ledges along the way, uncovering treasures and clues as you go. Inside the Death Mountain Crater there is a second Great Fairy who can enhance Link's Magic Meter. See the three holes in the floor in the northwestern part of the room arranged diagonally? The door at the top, next to the Map is locked, so you must first take the stairs through the door on the left and grab a key. At the fountain beyond, you'll be asked if you want to throw in an item. With the Titan's Mitt acquired, you can move those stones. At the fountain beyond, you'll be asked if you want to throw in an item. Set the Super Bomb there to blow open an entrance, then go inside. No matter how you approach it, there does not appear to be any way to collect the treasure from this floor. In addition to his enormous size, he also has exceptional defense. Even by playing with the Star Switches, all you accomplish is moving the floor holes closer or farther from the chest. The area is littered with enemy Dairas, Octoroks, and Bago-Bago. Then, go all the way south. Nothing is a tremendous threat, and the biggest obstacle to your crossing the floor are variously laid out jars of pottery, some of which may contain hearts. When you reach the other side, you will discover another system of caves and tunnels. This next room can be difficult if you are unaccustomed to dealing with Star and Crystal Switches. Once you collect it, the final pendant, the Pendant of Wisdom will drop from the ceiling. If you go to the location of the Blacksmith's House in the Dark World, which is, in essence, due east of the Village of Outcasts, you'll find that there are many stakes in the ground beyond some stones in front of the house. Avoid the Red Kodongos that shoot fire at you and use the small key to unlock the locked door at the northwest part of the room. (If you're on the bottom, the easiest way to get up there is to take the cave in the very southeast corner and simply go upstairs--you'll come out at the peak.) Hop into the water and swim into the waterfall to find a secret cave. Just to the right of this sign, Link can lift up a large rock and enter the cave, which happens to lead to Death Mountain. In the southwest room on B1, you can find an exit from the dungeon guarded by a Beamos. The area here is filled with Deadrocks and falling Boulders. They eventually defeat it, allowing Link to venture inside and defeat Fireblight Ganon, avenging Daruk and freeing his spirit to retake control of Vah Rudania. In the Japanese version of A Link to the Past, the Light World version of Death Mountain is called Hebra Mountain. Near the top portion of this screen, Link can read a sign that says not to enter Death Mountain. There, you will come upon a mysterious tile that glimmers in the light. Once within there, use your Magic Cape and Hookshot to get around the various holes and bumpers, and claim your prize, the Heart Piece! Enemies:Buzz Blob, Sand Crab, River Zora, Deadrock, Boulder You will find yourself transformed as well. In order to enter Death Mountain in the Light World, a huge stone that blocks the entryway must be lifted with the Power Glove. Lift it up to reveal a staircase leading downward. It's very important to know all of the locations where Faeries appear. Walk to the left side of this screen and you will find a waterfall. One screen east of the Graveyard, you'll find a single bush within a ring of tall grass by the river. Instead, the entrance is found on the 2nd floor. Anyway, on top of Death Mountain, when you first get to the Dark World, you'll be in an area with two weird creatures - an odd monster-like creature and the ball he is kicking (whom is also alive, oddly enough). 25 KB 1280 x 512: PNG: 40: Cave to Kakariko Village. You'll come across a bridge that has some stakes blocking your path. Trust me. Cross the invisible walkway up ahead (use the Ether Medallion to see it), and bomb the north wall on the other side. After throwing in an item, a fairy will appear, asking Link if he dropped the item. Also, after the seven years in which Link was asleep, because it holds the Fire Temple (that became corrupt due to Ganondorf's reign of terror on Hyrule), Death Mountain Trail became one of the areas with perpetual eerie dark clouds overhead, not unlike the destroyed Hyrule Castle Town. From the grand foyer, a stairway on the left leads down, another on the right leads up to the 3rd floor and beyond. As if the Pons weren't bad enough to deal with, a few Bumpers are also placed on the floor for good measure. Official Randomizer name for a cave in East Death Mountain shaped like a spiral. One screen west of Link's house, you'll find a rock pile. I've marked the location on the map above but it's easy to spot as you'll find three bodies . Within this house are two quarreling brothers who sealed the doorway between them so that they didn't have to speak to each other. Like the other games in the Adult Timeline, the player . You'll eventually reach a grassy area. Ignore the cave here and instead climb up the rather large staircase. Directly south of this cave, Link can see part of another cave that is along the cliff. Standing six stories tall, the Tower of Hera dominates the mountain region. In Spirit Tracks, the player explores the overworld by the use of Link's Spirit Train.Because the train is held to rails and can't divert from them, the player has to switch track in order to change their direction. Enter the cave here to find yourself at the Pond of Happiness. However, if you instead step on the Star Switch, you will discover that the holes move about the floor, and that it is now the raised block which has a hole in front of it, which will allow you to pass over the lowered block to the room above. When you finally discover how to use the mysterious Warp Tiles, it opens up a whole new world: the Dark World. Walk up the pathway, heading to the northwest. Spirit Tracks continued a mechanic from Phantom Hourglass allowing the player to draw the route they wish to take. After five sword slashes, Moldorm will start moving significantly faster around the room. In this area, you'll see a cliff you can access with a ladder. Slash the crystal switch to lower the blue blocks and then head right a screen. Go down into the underground via this staircase and claim your heart piece in this hidden cave. If you do, then a friend of Venus the Fairy Queen will appear and return it to you. The huge Moldorm, which is not fond of guests, occupies the entire 6th floor. Enter into the building, and go to the back room. If you go onto these highlands, you'll notice that there are some large green rocks in your way. You may either return to the 2nd floor the way that you came, or take a little shortcut back to the entrance, courtesy of the Magic Mirror. Step on it to discover its mysterious properties. The Crystal Switch does not directly affect anything in this room, but it does affect the next. You must travel northwest of the Sanctuary in the Light World, past the entrance to the Dark World. You start the game with the ability to hold 10 Bombs and 30 Arrows. If you jump in this hole and follow the cave down there, not only will you find some Fairies that you can bottle up and save, but you'll also find the Heart Piece we seek. There are two caves where small Fairies reside in the eastern portion of Death Mountain in the Light World (which isn't even counting the earlier Fairy fountain at Spectacle Rock covered above), and you'll need the Hookshot to reach at least one of them. At the northwestern end of Kakariko Village, you'll notice a suspicious looking hole just sitting there in the northwestern part of the town. In the same place where the Ice Cave would be in the Light World, in the Dark World on the northeastern shore of the Ice Lake, you'll find a cracked wall next to a regular cave entrance. As a result of Moldorm's thick impenetrable skin, there is only one weak point on his body that can take damage: his tail. Walk left a screen to reach the Hyrulian Cemetery. At the very bottom, Link will find himself in a small fairy pond, so be sure to capture any fairies if you need to. This allows you to safely move towards the tail. Talk to him and he'll offer you to play the Shovel Game for 80 rupees. Spiral Cave is no fun without the Pegasus Boots. Finally, there are special Fairies, such as Venus the Queen of Fairies and the Cursed Fairy, who can upgrade your items and carrying capacity. It can be assumed that eventually Eldin Volcano became less active and the Gorons settled there at some point. Enter the western of the twin entrances and then hookshot across the gap with shallow water (there's a barely visible pot on the other side) to find four Fairies waiting for you. Just outside of the Pond of Happiness, jump into the water and swim to the northeast. Enemies:Red Kodongo, Hardhat Beetle, Moldorm Want to contribute to this wiki?Sign up for an account, and get started!Come join the Zelda Wiki community Discord server! 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